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Valve Tweaks Team Fortress 2Posted 2:22pm Tue Jan 15, 2008 by Shiva Stella Tags: Valve, The Orange Box, Team Fortress 2, update
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News of Valve releasing an update for its popular Team Fortress 2 is hitting the Web, and if you're interested in what gameplay tweaks have been made you can view them below or at the link.

  • Added new option for medigun beam to the Multiplayer-Advanced dialog. If on, the medigun beam will stay attached to the current target without the need to hold down the fire button
  • Added new option for the sniper rifle to the Multiplayer-Advanced dialog. If disabled, the sniper rifle won't re-zoom after firing a zoomed shot
  • Added "nextlevel" server cvar. If set to a valid map name, server will change to that map during the next changelevel
  • Fixed PerfUI being used as a type of wall-hack on servers without sv_cheats set to 1
  • Reduced Granary spawn advantage for capping the middle point
  • Fixed players turning into "Scout" model after lagouts (and a variety of related issues, such as disappearing doors)
  • Fixed obscure crash related to resolution changing
  • Gave machinima creators access to "tf_testvcd" and "tf_testrr"commands for playing scenes on characters
  • SDK Launcher now has a drop list of engine versions in addition to a drop list of games/mods. This eliminates the need to specify engine version as a launch option

Team Fortress 2 - TF2 - Your TF Portal -... [tfportal.de]
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