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SCEA's John Koller: PSP's Got Games in 2009, Really. Probably?Posted 9:46pm Thu Sep 25, 2008 by Ryan Fulton Tags: PSP, Sony, John Koller, SCEA, Edge Online

On Tuesday Edge Online posted a feature detailing the decline of third party games for the PSP.  Backed with data the findings seemed almost damning despite the last year’s increase in PSP sales.  Within two days, John Koller, SCEA’s hardware marketing head, responded to this report.

In the short, boring, and abstract, the answer is that somewhere around two years ago businesses decided that the PSP wasn’t selling super well and decided to push their resources elsewhere, specifically into the then emerging current-gen consoles. 

Continue reading...


[edge-online.com]
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Mirror's Edge Release Confirmed For NovemberPosted 5:27pm Thu Sep 18, 2008 by Solomon Lee Tags: Mirrors Edge, Xbox 360, PlayStation 3, PC, Electronic Arts, preorder

Electronic Arts has announced that Mirror's Edge is coming to the Xbox 360 and Playstation 3 on November 11. A special code unlocking the "Time Trial" mode in the demo will be given to those that pre-order the game after September 26. As reported, this pre-order bonus is available only at "selected retailers."

The PC version has been delayed to "later in the winter."


[joystiq.com]
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E3 2008: Mirror's Edge ScreenshotsPosted 12:28pm Tue Jul 15, 2008 by Aaron Dunlap Tags: E3 2008, Mirrors Edge, screens, gallery, xbox 360, playstation 3, pc
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Pitfall: The Big Adventure Coming For The WiiPosted 7:49pm Mon May 12, 2008 by Zach Lott Tags: pitfall, activision, edge of reality, wii

Reviving classic franchises may be the hip thing to do these days, as publishers have brought back everything from Super Dodge Ball to Bionic Commando, but Activision has spent years trying to create a successful sequel to one of old-school gaming's most revered titles: Pitfall. The results haven't been pretty, but don't fret - it seems that they're ready to give it another shot, as today they announced that Pitfall: The Big Adventure is coming to the Wii.

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[activision.com]
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Sonic For PlayStation 3 Gets A NamePosted 9:09pm Wed Nov 08, 2006 by The Gaming Horizon Archive Tags: Sonic the Hedgehog, archive
During a presentation held at the Tokyo Game Show, SEGA's designer Yuji Naka announced that Sonic will be coming to the PlayStation 3 and also revealed the name. The name, Sonic the Hedgehog, will be used in honor of the 15th anniversary of the original SEGA Genesis game.

The game is also scheduled to hit the Xbox 360 at some point. Expect further details later down the road.


Originally written by Tim Grube

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GH Review: Over The Hedge (PS2)Posted 8:32pm Thu Jul 13, 2006 by Shiva Stella Tags: review, archive, PlayStation 2, Over The Hedge

This review was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content.

The Lowdown

Bad games tend to have a lot in common: poor targeting, repetitiveness, dull characters, flat storylines, some poor to mediocre visuals, a lack of variety, a very big problem with pacing, clichés, and – very often – they happen to be based on movies. Kids’ movies, more widely known as merchandizing opportunities. A way to force parents into buying cute little mass-marketed lunch boxes at Wal-Mart while they’re stocking up on groceries, cheap t-shirts, and videogames based on film properties like Over the Hedge, Activision and Dreamworks’ gaming spin on the CG movie of the same name. When gamers complain that almost any title based on a movie, and especially a children’s movie, is going to bore you out of your mind, they’re referring to games like Over the Hedge, which take a film property and drive it into the ground in a desperate attempt to milk the sucker. For the sake of your sanity, look elsewhere for your action/platforming needs.

The Good

Over the Hedge contains a simple plot: you’re initial task is to steal food from humans in order to save up enough grub for the winter. To this end, you’ll leap over lasers, avoid roving lights, flip switches, slay hundreds of fuzzy foes, and dodge light traffic. There’s a slight twist at the end, which has you rushing off to put a stop to the maniac controlling the local wildlife (and saving a friend, while you’re at it), but for the most part things are kept simple in Over the Hedge. The simplicity enables the title to capitalize on its cast: RJ, the stupidly confident raccoon; Stella, the opinionated skunk; Hammy, the insane squirrel; and Verne... the paranoid and yet mostly average turtle. Other characters from the film are present, including the fainting possums, the porcupine family, the giant bear, and one very annoying blue jay. As you fight through the various sections of each level, each primary character (along with his partner) lets fly numerous quips and comments, which immerses the player into the film’s universe – to a degree.

The game’s greatest strength lies in its multiple enemies, including nasty rats with tasers, large gophers, moles lobbing grenades, viscous badgers, maddened bear cubs, idiot humans, and rolling armadillos that aim to crush everything in their path. For variety’s sake, each level features several diversions, which can range from gathering delicacies for the food cart and protecting the cart on its way back to the hedge to hitting all the targets at the next shooting gallery. Many of the foes make use of technological gadgets, like orange guns (these would be guns that shoot oranges), tennis ball guns (again, guns that shoot tennis balls), bubble guns (sensing a pattern...), ice guns, fire guns, plungers, baseball bats, rockets, and shovels. Each character from the main cast boasts his own weapon of choice as well as a distance attack; RJ, the golfer, rains golf balls on your head while Stella tosses frisbees at an alarming rate. Regular attacks all boil down to a single, sure-fire combo, accomplished via repeated mashing of the attack button. Each character also sports a special energy attack, an energy/swing attack, and the always-convenient ability to double-jump.

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Activision Announces Over The HedgePosted 6:19pm Fri May 19, 2006 by The Gaming Horizon Archive Tags: Over The Hedge, archive

Activision announced a few details on their upcoming game, Over The Hedge which is based on the DreamWorks Animation movie currently in production starring Bruce Willis, Steve Carell and Avril Lavigne.

Over The Hedge will allow players to play in the neighborhood as they go through various mini-games and puzzles. The game is also scheduled to support two player cooperative play.

No other details have been given at this time, but the game is scheduled to release later in 2006 on the PlayStation 2, Gamecube, Xbox, PC, Nintendo DS and Game Boy Advance.


Originally written by Brian Mohr

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Shadow the Hedgehog Controller Launch PartyPosted 9:22pm Thu Dec 01, 2005 by Tim Grube Tags: Shadow the Hedgehog, archive

This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.

NubyTech is proud to announce an evening with Shadow the Hedgehog and his controller at an exclusive launch party, being held Thursday, December 8 from 5:30 P.M-8:30 P.M at Arena Lounge Interactive in Los Angeles, CA.

“Every hedgehog has his day”, remarked Paul Chen, President and COO of NubyTech Inc. “It’s a wonderful opportunity for fans of Shadow to not only get a chance to try out his new controller, but it also allows us to present it to the public in the ideal setting for gaming.”

The Limited Edition Playstation 2 exclusive controller will be rolling its way onto store shelves later this month! Gaming Horizon will be on location for this event. Expect coverage soon!


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MX vs. ATV Unleashed: On The Edge AnnouncedPosted 12:01pm Wed Nov 30, 2005 by The Gaming Horizon Archive Tags: MX vs. ATV Unleashed On the Edge, MX vs. ATV Unleashed, archive
THQ today announced that its off-road genre will debut for the PSP and Windows PC with MX vs. ATV Unleashed: On the Edge and MX vs. ATV Unleashed.

"Rainbow Studios is taking their mastery of the off-road genre to new heights, redefining the genre they built for Windows PC and bringing the duel between four wheels and two to the PSP system for the first time," said Dave Miller, Senior Global Brand Manager, THQ. "Gamers can now build their personalized vision of the ultimate off-road environment on their Windows PC, take it online and race against all challengers."

"We're looking forward to bringing the Unleashed experience to the handheld market as well as returning to our off-road development roots on the PC," said Scott Novis, President, Rainbow Studios. "Both titles will possess the unmatched game-play elements that define a Rainbow Studios title and provide exciting new content at the same time."

Both titles are anticipated to release in early 2006.


Originally written by Tim Grube

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