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Game Dev Accepts Responsibility for Blacksite: Area 51 Posted 2:00pm Thu Nov 29, 2007 by Shiva Stella Tags: Blacksite Area 51, Harvey Smith, scores, Midway

It's rare that a developer who pushes out a lackluster game will actually address the issue and what went wrong with the title, but Harvey Smith, developer behind Blacksite: Area 51 and who also worked on the original Deus Ex, commented on the game's low scores at a recent games summit.

Prepare for some R-rated language, children. Expounds Smith:

This project was so fucked up…Everyone was forced to share tech. It took eight months to get one thing working…With a year to go, the game was disastrously off rails…it went straight from alpha to final.

Smith went on to explain that once his team had completed a level they only had four days to fix it with necessary adjustments, which he called "completely reprehensible". Though Smith believes in "personal accountability" and accepts the blame for his role in the title's (in-complete) creation, he also feels that Blacksite: Area 51 deserved a rating in the 80/B range due to the game's satirical narrative. Perhaps it would have made for a better book?

Here's the scorecard from metacritic. As far as our opinion of the game goes, we wouldn't know because Midway has yet to send over a copy for us to experiment with. Still waiting...




[xboxic.com]
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