- Resistance Retribution (Spring 2009)
- Patapon 2
- The Force Unleashed
- Super Stardust Portable
- Madden 09
- LocoRoco 2
- NBA 09
- The Inside
- Lego Batman
- Buzz Master Quiz
Showing 1 through 3 of 3 stories found.
The game involves guiding gelatinous creatures known as LocoRoco to the end of the level by tilting it and picking up items to increase both your size and your score. This odd mix of Katamari Damacy and Super Monkey Ball was popular at TGS, so it could be one to watch.
Sony also released a couple of official screenshots of the game, which you can see below.
Originally written by Olly Dean
This preview was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content. It was written by Eric Dayday.
LocoRoco, to put it mildly, isn’t your run-of-the-mill game. In fact, it’s pretty hard to describe. It has simplistic game mechanics, an art style only a Crayola fan could love, and an odd sense of humor that only a select few on this planet will get. It’s one of those games where you think “I swear the creator of this game ate some special brownies and drank the Kool-Aid when he came up with this idea”. But hey, isn’t all that what made Katamari Damacy such an entertaining success?
LocoRoco to Katamari isn’t that bad of a comparison - bright colorful graphics, simple controls, and a distinct flair that makes it its own. However, the similarities end there as Loco sports different gameplay.
LocoRoco is broken up into stages, though the playable demo we managed to get our hands on only had one. But, it was enough to get a good feel. The basic idea is to get your blob from one end of the stage to the other. The catch is that you can only control how the stage rotates using the shoulder buttons while you let gravity have its way with the blob. You can’t spin a stage 360 degrees, at least from what I saw, so you’ll have to get creative to get past some of the obstacles set before you. To help you with that, you can also “flick” the stage by hitting L and R at the same time. This in essence makes the onscreen blob jump for you.
Over the course of the stage, you’ll increase the blob’s mass. In fact, you’ll want to since you’re given more points for finishing with the most blobs possible. However, you’ll come across obstacles that can’t be passed in a huge solid state. That’s when you tap the circle button to split up the blob into tiny little ones that can pass through small tight spaces. Once the obstacle is traversed, hold down circle to bring it all back together again. And as they do, the cute little things cry out with an adorable little laugh.
Getting from one end to the other gets more difficult because there are black orbs floating around looking to swipe a blob from your mass. It’s imperative that you avoid these at all costs because once an orb grabs hold of your yellow jiggly thing, you’re guaranteed to lose a piece, thus lowering your potential final score.
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