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NARUTO: Ultimate Ninja STORM ShipsPosted 12:33pm Tue Nov 04, 2008 by Tim Grube Tags: Namco Bandai, PlayStation 3, NARUTO Ultimate Ninja STORM

NARUTO: Ultimate Ninja STORM

Namco Bandai Games America Inc., today shipped NARUTO: Ultimate Ninja STORM to retailers across North America exclusively for the PlayStation 3 console.

“The Ultimate Ninja series is recognized by Naruto fans and gamers alike as the video game franchise that best captures the high-energy ninja action of the hit animated series,” said Todd Thorson, director of marketing and public relations at Namco Bandai Games America, Inc. “NARUTO: Ultimate Ninja STORM represents an incredible leap forward for the franchise as we make our debut on the PLAYSTATION 3 system with an all-new battle system, free-roaming gameplay and undeniably stunning graphics.”

Developed by CyberConnect2, NARUTO: Ultimate Ninja STORM is rated “T” for Teen by the ESRB and carries a suggested retail price of $59.99.




[ultimateninjastorm.com]
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Do You Suck at Naruto? There's HelpPosted 5:18pm Thu Nov 29, 2007 by Shiva Stella Tags: Naruto Rise of a Ninja, Naruto
I know it's not exactly news, but for those of you who suck at Naruto: Rise of a Ninja fear not - for there's a master over at the game's Xbox forum who is now offering training sessions Monday through Thursday, 6-8pm EST (though he's only accepting two appointments/night; weekend appointments vary).

Click here if you're a fan and curious about what this Naruto master could teach you. Thanks goes to Michael Smith. I'm waiting for Microsoft to start offering personal gaming tutors and charging MS points for the service.





[xbox.com]
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New Naruto: Ultimate Ninja Heroes ScreensPosted 4:33pm Thu May 17, 2007 by Aaron Dunlap Tags: Naruto Ultimate Ninja Heroes, archive

This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.

Below are some new screens from the 2007 SCEA Gamer's Day event for Naruto: Ultimate Ninja Heroes for the PSP.

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Naruto Returns to PS2 in Uzumaki Chronicles 2Posted 12:39pm Wed Apr 18, 2007 by Shiva Stella Tags: Naruto Uzumaki Chronicles 2, archive

This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.

Namco Bandai has announced that its favorite ninja, Naruto, will be returning to the PlayStation 2 this summer in Naruto: Uzumaki Chronicles 2. The game promises "an exciting new storyline, multiplayer battles, an additional array of playable characters... [and] an original adventure with intense combat." “In response to the overwhelming success, we felt compelled to give fans a superior sequel to NARUTO: Uzumaki Chronicles by digging deeper into the series; allowing gamers to become further engulfed into the ninja lifestyle,” said Makoto Iwai, Executive Vice President and COO at NAMCO BANDAI Games America Inc, “NARUTO: Uzumaki Chronicles 2 will deliver the excitement of ninja combat on a massive scale while remaining true to the unique franchise.”Key features:New Original Adventure - Explore the Naruto world with a brand new story line that can only be experienced through NARUTO: Uzumaki Chronicles 2Multiplayer Co-op and Vs Battles - During the game, a second player is able to join in on the action for a simultaneous two-player adventure! Or, fight head-to-head with a friend and battle it out for the title of Hokage. Multiple Modes of Play - Additional gameplay modes further enhance the Naruto experience:Story Mode - Play alone or with a friend and traverse a lush, 3-D anime-style world in which Naruto and his friends work together to unravel the mystery of the Shirogane Clan and their nefarious army of “puppet walkers.” Hone your skills to become the ultimate warrior and unlock a secret chapter of the story.Mission Mode - Take on a series of challenging side missions.Survival Mode - Test your skills to become the ultimate warrior and unlock a secret mission.Multiple Playable Characters - Choose your favorite ninja, including Naruto, Shikamaru, Rock Lee, Kakashi, Guy, Sasuke, or Choji, to complete story-driven missions and intense challenges.Character Customization - Prove yourself in battle and earn money to create the ultimate warrior using Chips and Plates that can customize your character’s speed, strength, stamina and even special moves.Lethal Attacks and Weapons - Harness the power of Rasengan, Lightning Blade, Sand Coffin, and other moves, straight from the series!

First screenshots and trailer are available below. Enjoy.

divxMovie('http://files.gaminghorizon.com/Approved NUC2 announcement trailer.divx',true);


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GH Review: Naruto: Ultimate Ninja (PS2)Posted 9:18pm Wed Aug 02, 2006 by The Gaming Horizon Archive Tags: review, archive, PlayStation 2, Naruto Ultimate Ninja

This review was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content. It was written by Eric Dayday.

The Lowdown

The Naruto anime features a cast of characters beating the snot out of each other in tournament-style competitions. Sounds like another particular uber-popular anime, doesn’t it? Many fans have come to see Naruto as sort of a Dragonball 2.0, but aiming to be like DBZ isn’t such a bad idea considering how well the Budokai series has done on consoles as of late. And now we have another Naruto offering (Clash of the Ninja for the GameCube was released earlier this year) that sort of emulates the frantic battles of those said DBZ games, but with a flair and style of its own. Not many games based on anime or television shows do well, but Naruto: Ultimate Ninja may just surprise some.

The Good

The art style won’t really surprise anyone considering that many other anime-based games have used cel-shading. Even though the novelty of cel-shading has run its course, here it was a good decision because it does an excellent job of copying the show’s look. What makes it more impressive is that the stages aren’t static two-dimensional backdrops. You can switch back and forth freely between the foreground and background, like the older Japanese DBZ games, so even though Ultimate Ninja sports a 2D look, it’s technically 3D played on planes.

The fighting system employed in Ultimate Ninja doesn’t reinvent the wheel, but it’s different enough from other titles of the like to make it distinct. It seems simple at first, but then the realization that there’s so much more than beating down on the opponent will start to become apparent after you’ve settled into a few bouts. Attacks and combos are initiated with circle, jumps and double jumps with X, special attacks with triangle, and item usage with square.

Attacks and combos are done using different combination of circle and a direction. They’ve even included a Soul Calibur-like move list to help in case a particular move has escaped your mind. Then there are the stronger special attacks unique to each character. The use of special attacks is dependent on the chakra level. The chakra meter can be built up a number of ways - up to a max of three. Higher leveled meters open up more specials that can rip off more damage. If the initial hit of the special connects, then you can upgrade the attack up to three times, depending on the character and type of special. Upgrading involves hitting a specific button combination within a very small window of time, getting progressively harder after each upgrade. A successful upgrade means almost a guaranteed critical. If someone is on the receiving end of one of these attacks, they too will be given a button combination prompt. If they’re successful, then they’ll reduce the damage done, but failure means absorbing the brunt of a full blow and sometimes more. These special attacks are a blast to watch since they cut away from the standard fighting screen to show the move done in its entirety, which is a double-edged sword. I’ll get to that later.

Continue reading...


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Naruto: Ultimate Ninja Ships To StoresPosted 3:41pm Mon Jun 26, 2006 by Tim Grube Tags: Naruto Ultimate Ninja, archive

This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.

Namco Bandai announced today that Naruto: Ultimate Ninja has shipped to retail stores across North America today for the PlayStation 2 console.

“In the wake of the tremendous success of NARUTO manga, anime and merchandise in the U.S., ‘NARUTO: Ultimate Ninja’ is set to thrill fans and gamers alike for the first time on the PlayStation 2,” said Naruo Uchida, NAMCO BANDAI Games America Inc.’s Product Group Director said. “‘NARUTO: Ultimate Ninja’ truly brings the exciting series to life with meticulously re-created characters engaged in fierce ninjutsu combat.

Ultimate Ninja is rated “T” for Teen by the ESRB.


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