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E3 2008: Wanted Videogame In ProductionPosted 12:12pm Wed Jul 16, 2008 by Tim Grube Tags: E3 2008, Wanted, Universal Pictures, Xbox 360, PlayStation 3, PC,
Universal Pictures announced today that they are in development of a game based on Universal Pictures' blockbuster action-thriller "Wanted", starring James McAvoy, Morgan Freeman and Angelina Jolie.  The game will be published worldwide by Warner Bros. Interactive Entertainment and is being developed by renowned game developer GRIN, best known for its work on the Tom Clancy: Ghost Recon Advanced Warfighter series and the upcoming Bionic Commando.

    "'Wanted' is a film with a fantastic visual style, an in-your-face attitude and edge-of-your-seat action sequences, and moviegoers around the world have resoundingly embraced it," said Bill Kispert, Vice President and General Manager, Interactive, Universal Pictures Digital Platforms Group.  "From the time we read the script and saw the film's pre-visual material, it was clear that 'Wanted' was a powerful property -- one that was well poised to deliver an engaging gaming experience.  We look forward to working closely with the film's creative team to extend 'Wanted's' mythology and to expand the story behind the Fraternity of Assassins."

Continue reading...


[wantedmovie.com]
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Insomniac Expands To East Coast With New StudioPosted 12:08pm Wed Jun 04, 2008 by Zach Lott Tags: Insomniac, Ted Price

GameDaily has revealed that Insomniac Games, the developers behind the Ratchet and Clank series as well as Resistance: Fall of Man and its upcoming sequel, will be opening a new development studio in North Carolina, marking the first time they have expanded outside of their current Burbank, California location in their 14-year history. They currently plan to have it up and running by early 2009.

The studio will be built in the Raleigh-Durham area, which is known as the "Research Triangle" and is home to a wealth of game companies, including development studios owned by EA, Ubisoft, and Epic in addition to various other independent developers and publishers. Insomniac chose the area for the new studio because they found it to have a "great combination of talent, great quality of life, and great cost of living."

To head up the studio, Insomniac plans to send Chad Dezern, their art director, and Shaun McCabe, their lead gameplay programmer, to the new location as studio director and production director, respectively. The two are currently working on Resistance 2, but they will leave for North Carolina once the game is completed to hire 25-30 new developers and prepare the studio to begin work on new and existing intellectual properties.

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[gamedaily.com]
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GB Review: One Piece: Unlimited AdventurePosted 12:06am Thu Apr 24, 2008 by Eric Jonathan Smith Tags: One Piece Unlimited Adventure, Nintendo Wii, One Piece, anime


What five minutes of One Piece will do to you.


One Piece: Unlimited Adventure is a Nintendo Wii exclusive action-adventure game following the exploits of the Straw Hat Pirates of the popular manga and anime series, One Piece. The overall gameplay of this lengthy journey might not be solid enough to hold its own, but fans of the manga and anime will mine a decent amount of enjoyment out of the title. Though some errant attributes keep it from being generally recommended, it plays surprisingly well for a licensed game, but that's not saying much.

score: 3 out of 5

Click here for an explanation of our review and scoring format.

After some misdeeds on the high seas, the Straw Hat Pirates' captain and One Piece's main character, Luffy, is forced to fish aboard their ship as penance for wasting food. He hooks a mysterious orb instead of catching a meal, and this orb causes an island to emerge from under the ship. When the crew comes to, they decide to do what any pirate gang would do and see what treasure the island has to plunder. The absurdity of the plot may only resonate with series fans, but luckily the characters themselves offer some much needed levity in the form of personality, though their at times over-animated nature might put off a few people.

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Want to Play a Game? Saw Videogame to Release Next YearPosted 3:18pm Wed Jan 30, 2008 by Shiva Stella Tags: Saw, Saw V, Brash Entertainment, Lions Gate, Twisted Pictures

Great news for horror fans this afternoon, as Brash Entertainment has announced that it's developing a title based on the popular Saw films and should release said gory gaming bundle of fun in 2009, alongside Saw V's film launch.

Brash has also confirmed that it's utilizing the Unreal Engine 3 technology for the title and is "working closely" with franchise creators, James Wan and Leigh Whannell, as well as Lions Gate and Twisted Pictures. Apparently the game is being designed with the intention of filling in those annoying plot gaps that moviegoers might have noticed.

If you're up for giving the title's official site a glance, you can view it here.


[mcvuk.com]
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New Resistance 2 Interview VideosPosted 1:09pm Thu Jan 17, 2008 by Shiva Stella Tags: PlayStation 3, Resistance 2, Resistance Fall of Man, video, interview, people, Insomniac Games, Ted Price, Colin Munson
Video footage of a recent interview of Ted Price and Colin Munson of Insomniac Games regarding Resistance 2 (dated for 2008), the sequel to the best (or second best, depending on your love for Call of Duty 4) shooter on the PlayStation 3, has hit the Web.

Hit the jump to view all three of them, but keep in mind that the quality level is a little low.

The game is said to feature:
  • A huge co-op component featuring eight player story-driven campaigns over PSN (two player local) alongside single-player campaigns.
  • Sixty player competitive modes with a focus on squad-versus-squad combat set in huge United States landscapes.
  • New enemies including Chameleon and Stalker with total cloaking ability
  • Multiplayer class system. Three basic templates - tank with heavy weaponry, special ops for distance (bullseye modified with zoom) and medic.
  • Online matching - standard difficulty discarded for scaled challenges for team skill.
  • Partially randomised geometry making levels different with each play through.
  • Insomniac have been listening to players complaints about the first game and are also further tapping the power of the PS3 to give more enemies onscreen and improved AI. They are also working on a solution to the long checkpoints and health system.

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[threespeech.com]
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New Twisted Metal: Head On Extra Twisted Visuals, DetailsPosted 12:44pm Tue Jan 15, 2008 by Shiva Stella Tags: PlayStation 2, Sony, Twisted Metal Head On Extra Twisted Edition, screens

Sony has unveiled new screenshots and package details of Twisted Metal: Head On Extra Twisted Edition for the PlayStation 2. The game is a essentially a port of the PSP title Twisted Metal: Head On, only with several key improvements. The Extra Twisted Edition includes:

  • The Core Game Itself- Yep, the hit PSP game - Twisted Metal:Head On - is now on PS2. And now it’s running at 60 frames/second, has improved textures and art, and even has a new level created specifically for this version (Transylvania Castle).
  • The Lost Levels - Four brand new levels straight out of the dark, demented world of Twisted Metal: Black. These levels are designed with two player deathmatch in mind and I think they are some of the best Twisted levels we have ever made. My favorites are Suburban Terror and Stadium Slaughter.
  • The Twisted Metal Symphony- folks who purchase the game will get a free code to let them download a free copy of The Twisted Metal Symphony. TMS is a compilation soundtrack of the greatest musical tracks from TM1, TM2, TM:BLACK, and TM:HEAD ON. Yes, old school TM fans, Rooftops from TM1 WILL be on there!
  • A Continuous Suicide Of Reason: The Art Of Twisted Metal- a pack in art booklet filled with concept art dating back to the very first Twisted Metal game.
  • The Dark Past- A 30 minute documentary tracing the history of Twisted Metal, the struggles the team went through in making the games, the success, the failures, the fans,etc. Heck, we even touch on what went wrong with TM3 and Tm4 and what the original team REALLY feels about those games. It’s a nice little doc that- I feel- is much more honest than the usual ‘making of’ puff pieces you see [in] a lot of games these days.
  • Sweet Tour- This is where you get to take control of Sweet Tooth himself and run him around some levels built for Twisted Metal: Black 2. As you run around, you find icons you can collect. Each icon opens up concept art and behind the scenes information about the making of the series.
  • The Lost Ending Movies- Back in 1995, I wrote and directed some live action end movies for the very first Twisted Metal. Because they were deemed too sexist and too violent, they never saw the light of day. But it’s 2008 now and what was once offensive is now just- to most folks- cheesy and charming. So these flicks are on the disc for folks to finally judge for themselves if they are cinematic masterpieces or the final proof of my total lack of talent. I’m sure you’ll let me know which.

You can view the screenshots here or at the link below.


[blog.us]
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GameBump's Most Wanted List for 2008: It's time for changePosted 11:56pm Fri Jan 04, 2008 by Shiva Stella Tags: editorial, features, GameBump, 2008, most wanted


If 2007 taught gaming journalists anything it was that much has changed since the days of yore - no longer are we paying $30-50 for quality titles that challenge, engage, and entertain us as gamers. Instead we are forking out boatloads of cash for matching accessories, consoles we can't locate without ebay, games that require patches to actually operate, and new, disappointing sagas without endings.

In the hopes of promoting change for 2008, then, here is GameBump's "most wanted" list written by avid gamers and directed toward the gaming industry. If you've been playing through 2007's offerings and wondering if you're the only one who's been confused about the latest industry trends - don't worry; you're not.

Continue reading...


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Associated Press Hates Manhunt 2, Lair: Worst of 07 ListPosted 12:05pm Thu Dec 27, 2007 by Shiva Stella Tags: Manhunt 2, Lair, Associated Press, worst of 2007
The Associated Press has published its list of worst games of 2007, with chart toppers including Manhunt 2 and Lair.

While most of the games on the AP list aren't of the best quality or the most enjoyable, the majority of the titles are just games that people are tired of hearing about - not necessarily the worst of the worst of 2007. You'll have to keep an eye on GameBump for that list...

AP's Worst of 2007:
  • Manhunt 2
  • Vampire Rain
  • Deal or No Deal
  • Lair
  • Escape from Bug Island!

Most Disappointing:
  • Halo 3
  • Assassin's Creed
  • Blue Dragon
  • Heavenly Sword

Enough Already:
  • Tony Hawk series
  • World Wrestling Entertainment games
  • Final Fantasy series

Worst Flaw in Great Game:
  • Inventory system in Mass Effect (agreed)


[sfgate.com]
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Teen Arrested for Threat on Xbox LivePosted 9:39pm Thu Dec 13, 2007 by Brian Mohr Tags: xbox 360, microsoft, xbox live, politics, arrested

According to the Cumberland Times, a Frostburg State University students was arrested after comments he made on Xbox Live.

The 19-year old reportedly mentioned to fellow Call of Duty 4 players a threat of shooting up the school. Apparently the student went into much detail about how he would even do it.

Police followed up with the reports by working with Microsoft and Xbox Live to track down the suspect through his internet address.

Following his arrest, he reportedly told investigators he was joking and had no intention of following through with the threat. He could face up to a year in jail and/or a $5,000 fine.


[gametab.com]
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Uncharted: Drake's Fortune Available NowPosted 8:45pm Mon Nov 19, 2007 by Shiva Stella Tags: uncharted drakes fortune, PlayStation 3
For those PlayStation 3 gamers eager for something else to play besides other hot releases, Naughty Dog's Uncharted: Drake's Fortune probably fits the bill.

The game is now available at stores and for additional information you can visit the title's official site, located here. Interestingly enough, there's a soundtrack that'll be available via itunes starting tomorrow, November 20.

The demo is still available on the PlayStation Network.



[playstation.com]
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