This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.The original author is Gaming Horizon Staff.
Gaming Horizon is currently looking for motivated individuals who'd love to try their hand at reviews, previews, news, features, and just about anything gaming related that they've got ideas for (we're open-minded like that). We're also looking for programmers and graphics designers who would love to see their work implemented at a high-profile site. Optional positions follow:Staff Writer - Expected to produce all variants of basic content (reviews, news, previews, etc). Specialization is optional.Editor - Choice of HUB editor, news editor, or gamepage editor.Programmer - Knowledge of PHP, SQL, or Linux is a must - inquire for additional details.Graphics Designer - Love games? Love making snazzy images? Love the idea of seeing your snazzy images on our site? So do we.Email jobs@gaminghorizon.com for details on how to apply. Be sure to include the positions you're interested in in the subject of the email as well as links to any online published work and a list of owned consoles. Good luck.About Gaming Horizon:Gaming Horizon, originally founded in 1998 as PSX Network (former IGN affiliate), provides professional content to the gaming masses. Our latest redesign has enabled us to draw on a steady readership base to create membership opportunities via new technologies, enhancing our readers' connection to the gaming industry and encouraging gamers to create their own profiles and interact with fellow gamers from across the globe. We focus on providing original, creative content, including in-depth reviews, previews on pre-production materials, non-stop news coverage, screenshots and other media, event summations, timely interviews, developer diaries, open-forum access, and intriguing editorials written by experienced industry-insiders. We offer our staff writers bonuses, personal blogs, professional writing practice, the opportunity to attend industry events like E3, and more.
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This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.
Electronic Arts has published new screenshots of Burnout Paradise for the Playstation 3 and Xbox 360. Enjoy.
This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.
Activision has announced an additional seventeen tracks for the upcoming Guitar Hero III: Legends of Rock.
The latest tracks to be included are:Same Old Song and Dance (Aerosmith)Helicopter (Bloc Party)Stricken (Disturbed)Monsters (Matchbook Romance)Before I Forget (Slipknot)Kool Thing (Sonic Youth)When You Were Young (The Killers)Devil Went Down to Georgia (Charlie Daniels Band)Sunshine of your Love (Cream)Holiday in Cambodia (Dead Kennedys)Cliffs of Dover (Eric Johnson)Hit Me with Your Best Shot (Pat Benetar)Black Magic Woman (Santana)Story of My Life (Social Distortion)Pride and Joy (Stevie Ray Vaughn)The Seeker (The Who)Black Sunshine (White Zombie)
Guitar Hero III: Legends of Rock is expected to release on October 28.
This article was originally published on Gaming Horizon, GameBump's predecessor.
Capcom has published new screenshots of Devil May Cry 4 for the Playstation 3 and Xbox 360. Enjoy.
This article was originally published on Gaming Horizon, GameBump's predecessor.
Sony Computer Entertainment America Inc. (announced today the North American release of Heavenly Sword for the PlayStation 3 console."Heavenly Sword seamlessly combines a robust combat system with extraordinary visuals and dramatic character performance to overwhelm the senses and create an experience that can only be achieved on PS3," said Jeff Reese, director, software marketing, SCEA. "Heavenly Sword has single-handedly exposed the future of the action-adventure genre."
Heavenly Sword is rated "T" for "Teen".
This review was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content. It was written by Eric Dayday.
About ten years ago, a two-dimensional happy-go-lucky rapping dog came out of nowhere and gave the fledging music rhythm genre a jump start into the mainstream fast lane. While the genre itself hasn't looked back with such giants as Dance Dance Revolution and Guitar Hero, PaRappa the Rapper, its one time poster boy, hasn't aged well as made evident by this port of the original PlayStation game to the PSP.
For those of you unfamiliar with one of the grandfathers of the music game genre, PaRappa the Rapper tells the tale of a young pup's journey to win the heart of Sunny Funny, his sunflower best friend. To do so, he'll have to learn how to fight, drive, peddle wares, bake a cake, and even fight his way to the head of a bathroom line by rapping. If it sounds too outrageous, it's because it is. However, it's delivered with such great humor and charm, you can't help but smile. From PaRappa's irritable bowel to Joe Chin's obliviousness to his own narcissism, there's something for everyone to laugh at.
Surprisingly, the graphics have held up decently too. They were simplistic even by the standards in 1997, but the vibrant colorful palette translates well onto the handheld's screen. What also helps is that a lot of the rough edges were smoothed out, giving both the characters and backgrounds a much cleaner look.
The sticking point of any sort of music rhythm game is the title's soundtrack. It can easily make or break a game. Of course, PaRappa's catchy and original tunes are easily its strongest points and they still hold up well after all this time. The fact that people can say a mere two words – "Kick, punch" – and have someone else finish the line with "it's all in the mind" speaks volumes of how great PaRappa's was and is. Going back through the PSP version brought back a massive wave of nostalgia especially when I realized that I still remembered all of the lyrics and their cadences. That said, you would think that would make the game easier since I have that head start, but that's another story.
Originally written by Tim Grube
This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.
The folks over at Sony just released a slew of brand new screenshots showing the upcoming SOCOM title for the PSP.
Insomniac Games has announced a new title for the next Ratchet & Clank title in the series.
The game will be entitled, Ratchet & Clank Future: Tools of Destruction. Brian Allgeier, design director said, "The name Ratchet & Clank Future: Tools of Destruction works on many levels. It signals a new era for the franchise, ties into the game's story, and includes one of our signature subtitle double entendres."
Originally written by Brian Mohr
Nintendo has announced that they are currently working on the next version of Super Smash Bros. titled, Super Smash Bros. Brawl.
The game will feature Gamecube combat and not require the use of the Wii motion-controller. Already announced is the feature of a handful of playable characters including Pit from Kid Icarus, Solid Snake from Metal Gear, Zero Suit Samus from Metroid, Metaknight from Kirby and Wario. A handful of characters have been confirmed to be in the title as well including Mario, Kirby, Pikachu and Link.
One other thing to note about Brawl is that it will be fully online compatible and include a full multiplayer mode too. Although previously thought to be a launch title, Super Smash Bros. Brawl is now scheduled to release in 2007.
Originally written by Brian Mohr
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