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New Xbox Experience: It's Up.Posted 3:43pm Wed Nov 19, 2008 by Ryan Fulton Tags: Xbox 360, New Xbox Experience, xbox 360
Whelp it's up now. Enjoy all of those features that you've already heard about. Install the four games you can fit on your 20gb drive after uninstalling all of your demos and let rip. Enjoy kids. Or maybe don't if you're like me. It would be super awesome if we weren't forced to pick an avatar. These things were charming on the Wii for all of the first 30 minutes you played Wii Sports before that became tiresome, but honestly, can we please kill this trend? Additionally it would be nice if half of my themes weren't half-assed covered by the icons. Aside from that it's pretty cool.

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New Xbox Experience: What's Bumpin' with Themes?Posted 5:03pm Fri Sep 26, 2008 by Ryan Fulton Tags: Xbox 360, New Xbox Experience, Gamerscore Blog, Avatars, Microsoft


We all know that the New Xbox Experience is a fancy way of re-skinning the Xbox's current "blade" interface and adding Mii Avatar support.  While a new look is nice, many of us paid hard earned Imperial Credits for our current themes and they suit us quite well, thank you very much.  Not to fear!  The fine folks at Gamerscore Blog have descended from their perch upon high to allay your doubts and worries. 

Continue reading...


[gamerscoreblog.com]
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GameBump is Hiring! Be part of the team! Posted 8:42pm Sun Apr 06, 2008 by Tim Grube Tags: GameBump, hiring, job, torture, trialbyfire, masochism, videogames, resume, experience, love

I promise the flames die down eventually...

GameBump is officially seeking to hire talented writers who are interested in working within the gaming journalism field, so if you've got mad writing skills, have a drive for seeking out the latest gaming news and reviews, and know your way around a console or two, you're just what this new, fresh site is looking for. It also helps if you can take a joke (see above).

Applicants need not have experience working on another site, but they must include some recent writing samples to prove they're not in the fifth grade. Accepted applicants will be put on probation until they find their niche, be it news, reviews, previews, editing, interviews, editorials, or various features. Previous experience within the industry is an obvious plus, but mostly we're interested in people with a passion for videogames who'd like to join this exclusive, innovative team.

GameBump is also searching for additional programmers and graphics designers to help lighten the load on the rest of us; simply include the position you're looking at in the subject line of the email and our very own programming or graphics specialists will talk with you about specific knowledge you should already have.

At current all positions are volunteer, but you get free games, the chance to attend events/trade shows under the GameBump name, work experience, contacts, published material, and some flashy text for your resume. Also, you get to hang out with me and/or Aaron Dunlap - that's an experience that can't be replicated in and of itself.

We look forward to hearing from some great and talented people.

Instructions:
  1. Include your position in the subject line, either: staff writer, general contributor, programmer, editor, or graphics designer
  2. In the body of your email, include: any prior writing experience, your favorite game (and why!), your owned hardware, your preferred company (if you have one), how you heard about GameBump, what you think you can bring to the table, and why you're just dying to work here.
  3. Attached, please include: at least one-two writing samples; this can be anything, but don't let it be less than 500 words. We want to get a feel for your style more than anything. And no viruses, please.
Send your email to me here and I'll respond to let you know I received it. If I don't respond, send another copy to here. Good luck.


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GameBump is Hiring: Now you, too, can be tortured by our managementPosted 10:55pm Mon Jan 07, 2008 by Shiva Stella Tags: GameBump, hiring, job, torture, trial-by-fire, masochism, videogames, resume, experience, love

I promise the flames die down eventually...

GameBump is officially seeking to hire talented writers who are interested in working within the gaming journalism field, so if you've got mad writing skills, have a drive for seeking out the latest gaming news and reviews, and know your way around a console or two, you're just what this new, fresh site is looking for. It also helps if you can take a joke (see above).

Applicants need not have experience working on another site, but they must include some recent writing samples to prove they're not in the fifth grade. Accepted applicants will be put on probation until they find their niche, be it news, reviews, previews, editing, interviews, editorials, or various features. Previous experience within the industry is an obvious plus, but mostly we're interested in people with a passion for videogames who'd like to join this exclusive, innovative team.

GameBump is also searching for additional programmers and graphics designers to help lighten the load on the rest of us; simply include the position you're looking at in the subject line of the email and our very own programming or graphics specialists will talk with you about specific knowledge you should already have.

At current all positions are volunteer, but you get free games, the chance to attend events/trade shows under the GameBump name, work experience, contacts, published material, and some flashy text for your resume. Also, you get to hang out with me and/or Aaron Dunlap - that's an experience that can't be replicated in and of itself.

We look forward to hearing from some great and talented people.

Instructions:
  1. Include your position in the subject line, either: staff writer, general contributor, programmer, editor, or graphics designer
  2. In the body of your email, include: any prior writing experience, your favorite game (and why!), your owned hardware, your preferred company (if you have one), how you heard about GameBump, what you think you can bring to the table, and why you're just dying to work here.
  3. Attached, please include: at least one-two writing samples; this can be anything, but don't let it be less than 500 words. We want to get a feel for your style more than anything. And no viruses, please.
Send your email to me here and I'll respond to let you know I received it. If I don't respond, send another copy to here. Good luck.


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The Silent Hill Experience ShipsPosted 1:26am Wed Apr 05, 2006 by The Gaming Horizon Archive Tags: The Silent Hill Experience, archive
Konami today announced that The Silent Hill Experience for the PSP has shipped to retail stores nationwide. The Silent Hill Experience incorporates a variety of compelling media from the Silent Hill video game series such as comics, music and videos as well as exclusive interviews and content from the upcoming Silent Hill motion picture.

“A first-of-its-kind product for the PSP system, The Silent Hill Experience combines several forms of media into one enticing package and gives fans insight into the acclaimed video game series with comics, music and behind the scenes content,” said Wilson Cheng, Product Manager at Konami Digital Entertainment, Inc. “Viewers can also get a sneak peek at the franchise’s debut on the silver screen with exclusive interviews that set the stage for the upcoming feature film.”

Providing viewers with a glimpse into the upcoming Silent Hill motion picture, The Silent Hill Experience features exclusive interviews with director Christophe Gans and Akira Yamaoka about the making of the film. The product also includes the theatrical trailer for the film. The game carries a SRP of $19.99.


Originally written by Tim Grube

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SH Comic Quietly Sets PSP ReleasePosted 12:15pm Sun Jan 29, 2006 by The Gaming Horizon Archive Tags: Silent Hill Experience, archive

This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.The original author is Evan Lahti.

Mirroring their recent announcement of a


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