
Despite what some award-show winners have to say, this wasn't a very
excellent year for games. Think of the biggest, most-anticipated games
of 2007 and think about how they turned out.
Halo 3 was probably the most anticipated game, and while its multiplayer
component is pretty expansive, the single-player campaign (you know,
the reason most of us buy a video game) was mediocre and occasionally
downright boring.
Assassin's Creed was another hugely-anticipated game,
and it had the graphics and control scheme we all wanted, but in the
midst of making all that it seems that Ubisoft forgot to throw in an actual game. What about
Crysis? One of the most-hyped PC releases by the Microsoft camp? It sold less than 90,000 copies in its launch window.

Only a few of the anticipated games of the year really met anybody's expectations.
Call of Duty 4: Modern Warfare is, well, it's Call of Duty 4. You guys seemed to really eat up
BioShock,
too.
Super Mario Galaxy is amazing as well. Our Game of the Year award
is supposed to be about innovation, though, and aside from being very
well-made products, what this year has really innovated things?
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